OpenGL Gems is the authorative guide on OpenGL programming published by Learning Curve / Education for software developers! This book in 3D C++ programming series clearly, and in easy to follow language, explains fundamental principles used behind programming 3D games using the OpenGL cross-platform framework.
Preorder Now in PDF format for Kindle and get a discount. OpenGL Gems is coming out on April 15th, 2017. The paperback version will be available via this Amazon page, please bookmark it!
OpenGL Book - A OpenGL Tutorial Reference Book
If tutorials on this site are not enough, or you simply like reading from a physical book or a digital device (Kindle, iPad, tablets, etc.) check out OpenGL Book. Written by the author of tutorials on this site.
This book is a OpenGL tutorial and a reference that guides the reader through the process of setting up and initializing OpenGL, drawing 3D primitives and creating 3D computer games.