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OpenGL Tutorials
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Learn to draw OpenGL primitives (points, lines, triangles, polygons, quads, fans and strips) using glBegin and glVertex commands. VBO and VAO are also discussed as the modern OpenGL counterparts.
OpenGL Tutorials:
OpenGL Tutorials - Full List Tutorial 0 - OpenGL Compiler Setup Tutorial 1 - 3D Graphics Introduction Tutorial 2 - Creating an OpenGL Window in Win32API Tutorial 3 - OpenGL Primitives, Triangles, Fans, Stripes, Vertices, Vertexes, Arrays Tutorial 4 -Working with OpenGL Color Tutorial 5 - Transforms, Transformations (Rotate, Move, Spin) in 3D Coordinate Space Tutorial 6 - How to Load 3D Model in OpenGL OpenGL Base Code (Starting Point) OpenGL Light: Ambient, Diffuse, Specular Highlight OpenGL GLSL Shading Language (Shader version 3.3 / #330)

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OpenGL Tutorials:
OpenGL Tutorials - Full List Tutorial 0 - OpenGL Compiler Setup Tutorial 1 - 3D Graphics Introduction Tutorial 2 - Creating an OpenGL Window in Win32API Tutorial 3 - OpenGL Primitives, Triangles, Fans, Stripes, Vertices, Vertexes, Arrays Tutorial 4 -Working with OpenGL Color Tutorial 5 - Transforms, Transformations (Rotate, Move, Spin) in 3D Coordinate Space Tutorial 6 - How to Load 3D Model in OpenGL OpenGL Base Code (Starting Point) OpenGL Light: Ambient, Diffuse, Specular Highlight OpenGL GLSL Shading Language (Shader version 3.3 / #330)

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