To set up your MVC compiler to work with DirectInput all you really have to do is add the dinput.lib library to your project. Make sure you've gone through the DirectDraw compiler setup tutorial before you setup DirectInput, or at least complete the 5 last steps from the DirectDraw compiler setup tutorial because they are crucial to any DirectX program.
Steps for Microsoft Visual Studio Express Edition are similar. The point is making sure you've added dinput.lib file to your project settings.
Your compiler should now be ready for DirectInput programming.
© 2016 OpenGL Tutorials.