OpenGL SuperBible: Comprehensive Tutorial and Reference

Recommended OpenGL Book by Fallout Software

OpenGL SuperBible is an excellent resource for tutorials and reference for OpenGL developers.

At approximately $45, it is a little expensive, but it is hands down the best OpenGL book for beginners. Without it I would find writing my free OpenGL tutorials much more difficult.

Subjects covered:

 

  • Basic OpenGL Concepts
  • Basic Rendering
  • Vector/Matrix Transformations
  • Basic Texturing
  • Thinking Outside the Box: Non-stock Shaders
  • Advanced Texturing Methods
  • Advanced Geometry Management
  • OpenGL on OSX and Linux
  • OpenGL ES on Mobile Devices
  • Click Here to "Look Inside" OpenGL Superbible

    Be Friendly
    Search This Site for Tutorials About...

    Microsoft Visual Studio (MVC 6) Direct Draw Compiler Setup

    Just for fun: How to Make French Toast

    Microsoft Visual Studio (MVC 6) Direct Draw Compiler Setup

    To setup your MVC compiler to work with DirectDraw (the last 5 steps are general for setting up DirectX as a whole) you will need to do the following:

    • Make sure you have DirectX SDK installed on your computer(get it here)
    • The rest of the steps below is assumung you have installed the SDK to its default path c:\mssdk
    • Create a new Win32 app, open Project|Settings... on the menu
    • Open the Link tab and in the Object/library modules box add two more .lib files: ddraw.lib dxguid.lib, Click OK
    • Open up the Options window by going to Tools|Options... on the menu and click the Directories tab
    • Select Include files from the Show directories for menu
    • Add C:\mssdk\include to the Directories box and make sure it is first on the list by dragging it up.
    • Select Library files from the Show directories for menu
    • Add C:\mssdk\lib to the Directories box and make sure it is located first on the list and click OK

    Your compiler should now be ready for DirectDraw programming.

    External Links to Visual Studio:

    MSDN: Microsoft Visual Studio
    About Microsoft Visual Studio
    Did this article help you learn something new?

    I enjoy writing for the Internet audiences because my thoughts are instantly published to the entire world. My work consists of writing educational articles about making websites to help people learn. If you enjoyed reading this article, or learned something new, then I have succeeded.

    If the content on this website somehow helped you to learn something new, please let others know about it by sharing it on your website or on your Facebook page with your friends. In addition you can help by making a donation or bookmarking this site.